OpenGL Game Engine
A ground-up C++/OpenGL engine project, with a 3D arena shooter used to exercise the engine and graphics systems.
C++ · OpenGLComputer Science graduate with hands-on work across software development, systems programming, AI/ML, computer graphics, data analysis, and web development.
A few things that show how I think and build.
A ground-up C++/OpenGL engine project, with a 3D arena shooter used to exercise the engine and graphics systems.
C++ · OpenGLCoursework analyzing roughly 200,000 electric-vehicle records with preprocessing, feature selection, classification, dimensionality reduction, and clustering.
Python · scikit-learn · pandasA responsive production web feature built for a mortgage business, with attention to interface behavior, performance, and front-end structure.
JavaScript · HTML · CSS · PHPMy GitHub contains additional coursework and experiments across programming languages, graphics, web development, and software projects.
Python · Java · C/C++ · Rust · SQLI graduated from Toronto Metropolitan University with a Bachelor of Computer Science, with studies spanning software development, systems programming, and AI.
My interests are broad: I enjoy moving between lower-level programming and higher-level applications, and I've spent time working with graphics, game development, machine learning, data analysis, web technologies, and multiple programming paradigms.
I'm currently looking for software, development, or technical IT opportunities where I can contribute while continuing to deepen my engineering experience.
Toronto Metropolitan University · 2014–2025
Part-time studies focused on software development, systems programming, and AI.
Seneca College · 2013–2014
Completed one year of study toward the diploma program.